package pw.goyd.game.constant.setting;

public interface GameSetting {
    //LOG 是否显示在msg terminal
    boolean MSGLOG = true;
    //每个房间最多座位数
    int MAXTABLESEAT = 5;
    //是否允许强制登录
    boolean FORCELOGIN = false;
    //房间等待时间
    int READY_TIME = 5;
    //全局金钱倍数
    int GLOBAL_MONEY = 5;
    //改名卡价格 单位钻石
    int NAME_MONEY = 5;
    //兑换金币单位数量	六个一换
    int EXCHANGE_COUNT = 6;
    //兑换比例 金币 = 钻石 * 比例
    int EXCHANGE_PROPORTION = 100;
    //新号赠送金币
    int NEW_MONEY = 2000;
    //名字最大长度
    int NAME_MAX_LENGTH = 12;
    //进房最低金币
    int MIN_ROOM_MONEY = 500;

    //每天最多激励广告次数
    int MAX_AD_COUNT = 10;
    //每天奖励抽奖次数
    int BAISC_LUCKY_COUNT = 1;

}
